Retail Temporary Items for Interlude

Implementation of temporary item’s system from higher chronicles for Interlude servers. One difference with retail system, is not displayed the remaining time for temporary item. Interlude client have many limitations for this. But it can be solved using unique HTML page with showing all temporary items for character — location and remaining time.

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Special Scrolls for Any Grade

This is the VIP scrolls implementation. The scrolls was created with two types: weapon and armor. Weapon scroll uses for enchanting all weapons of any grades except No-Grade (useless feature). Armor scroll uses for enchanting all armors, jewels, shields of any grades except No-Grade. For all this scrolls available separated configs for chances like for regular scrolls.

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Reminding for Stupid Admin

Many poeple don’t like to read decription, documentation and other notes from developers which was wrote for their. This code blocks any runs the application if Java specification version is not the same that required. Also, for Game Server case added notification about Java model x32/x64 for avoid problems with memory overflow.

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Pincode Protection for Interlude

Native security system for protect any character in account. Pincode is unique constant and can be used for only one character or for everyone. Everyone character can be use unique pincode. For protect from brutforces player have only 3 attempt for entiring valid pincode. Otherwise, the character will be blocked on 15 minutes. Manage pincode available in the game with basical user command /pincode.

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