All files contained here are the property of Epic Games, Inc. They are provided without warranty, and under the same terms as the Unreal retail license agreement: You may use them for your personal. Original source code Unreal Tournament 2004 v3369 2004-03-16 from public SVN.
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[Source Code] Map viewer for Lineage II
«A memory from 2012. It’s messy, but does the job. It can load any number of map tiles and lets you fly around using RMB and WSAD (+ Space & Ctrl). Tested on Goddess of Destruction, C2, and.. C4, i guess.»
[Source Code] L2Shrine Updater
Fully decompiled, normalized and tested launcher from L2 Shrine project. Updater was written on WinForms with usage .NET Framework 3.5. This enough for running on the Windows XP. Special thanks to the author of this project for not using an obfuscator and for allowing me to borrow some «tricks» from the updater.
[Source Code] Unreal Tournament 2003
All files contained here are the property of Epic Games, Inc. They are provided without warranty, and under the same terms as the Unreal retail license agreement: You may use them for your personal. Original source code Unreal Tournament 2003 v2107 2002-10-01 from public SVN.
Lineage 2 Worldmap
This is the custom replication in Photoshop the real worldmap of Lineage 2 for Innova RU servers Gracia Final. Also this project contains Interlude map in sublayers and can be used in cooperates with some text elements changes.
Cleanup Admin Inventory
Every time after something was tested on the server, the admin accumulates unnecessary items in the inventory that require a lot of time to be removed. This little addon is cleanup self inventory. Ignores only Adena.